Check box Control. IT has two states, checked and unchecked. To visualise check box, Moscrif use box pattern. It hase on and off drawing properies, which can be customalised per project in skin theme file.
Example
include "lib://uix-skin/metro/skin.metro.ms" include "lib://uix/application.ms" include "lib://uix/form.ms" include "lib://uix/control/checkBox.ms" var app = new Application({skin: new MetroSkin()}); var quit = false; app.onStart = function(sender) { var form = new Form(); app.add(form); // TODO: to example // create check box (by default unchecked) var checkBox = new CheckBox({text : "check box text"}); // onClick event checkBox.onClick = function(s) { // true if box is checked, otherwise false logI(this.checked); } form.add(checkBox); // create checked check box var checkBoxB = new CheckBox({text : "checked check box", checked : true}); checkBoxB.onClick = function(s) { logI(this.checked); } form.add(checkBoxB); } app.onProcess = function(sender) { return quit ? 0 : 1; } app.onKeyPressed = function(sender, key) { quit = true; } app.onDraw = function(sender, canvas) { canvas.clear(0xffdadada); } app.init().run();
Properties
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align : Symbol
Align of button components.
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bg : BGDrawing
Background drawing, it holds instance of BGDrawing to decorate background.
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bgPressed : BGDrawing
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border : Drawing
Border drawing, it holds instance of Drawing to decorate border.
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box : BoxDrawing
Box Pattern, it keeps on and off drawing of check box.
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boxAlign : Symbol
Box Align.
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checked : Boolean
Checked flag.
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clicked : Boolean
Clicked flag.
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clipToBounds : Boolean
Set/Get if the view is not clipped to its bounds.
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defaults : Object
Sets default controls options.
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detach : UIX.View
Remove this view form it's parent.
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disabled : Pattern
Disabled pattern property, it defines what drawing is used when Button is disabled. Pattern specify Foreground, bacgkround and border paints
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enabled : Boolean
Flag to enable/disable Button.
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fg : TextDrawing
Foreground drawing, it holds instance of TextDrawing object to decorate text of Control.
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fgPressed : TextDrawing
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height : Integer
Height of the Control (in pixels).
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image : Image
Image property, to set bitmap or vector picture to the Button.
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initialisation : Boolean
Initialisation in progress.
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label : Label
Button Label definition.
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layout : StackLayout
StackLayout used to layout elements into the object.
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left : Integer
X - coordinates of Control's position.
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name : String
Name of the Control.
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native : Any
Native, instance of native UI object(View,ScrollView,Window).
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options : Object
Position of navigation bar.
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parent : Any
Parent, instance of native UI object where current Control is assigned. Basicaly is a container where control was added.(View,ScrollView,>Window)
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pressed : Pattern
Pressed pattern property, it defines what drawing is used when Button is clicked. Pattern specify Foreground, bacgkround and border paints
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skipDrawing : Boolean
Skip control drawing. It used if control is part of composite control what manage drawing bu itself.
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stretch : Symbol
Gets or sets if the view's width is stretchable.
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text : String
Text property.
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textAlign : Object
Text Align.
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this
Construct of the object calls following method in order.
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top : Integer
Y - coordinates of control's position.
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visible : Boolean
Visibility of the Control. Default is True.
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width : Integer
Width of the Control (in pixels).
Methods
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add(control,order = #front)
Add Control to container.
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afterInit()
After Init Control, set control defaults from current theme setting.
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afterInitControls
Method is executed after init controls.
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beforeInit()
After Init Control, set control defaults from current theme setting.
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beforeInitControls
Method is executed before init controls.
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find(name) : Control
Search for child Controls, which name is same as name from function's param.
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focusable() : Boolean
Ability to have a focus.
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getChildrenBounds() : MultiValue
Returns four values (left, top, right, bottom) of child's union content.
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getChildrenSize() : MultiValue
Returns two values (width, height) of child's union content.
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hasFocus() : Boolean
Returns true if this Control has focus. Otherwise, function returns false.
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icon(width, height) : Control
Icon, other way how o set control image. It accept symbol of vector, location to bitmap, instance of bitmap or instance of path. This property can be used only if image is defined.
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init()
Init Check Box Control.
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invalidate()
This function ensure redrawing a rectangle, determined by parameters. Redrawing manages the function, which is set to onDraw event.
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isImage() : Boolean
Is image test. Return true if image instance is set
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performLayout()
Performs (force) layout calculations.
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removeAll()
Remove all child controls from container.
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resumeLayout()
Resume layer's recalculating.
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setFocus() : Control
Function sets focus to the Control.
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setLocation(left, top) : Control
Function to set control left and top position.
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setSize(width, height) : Control
Function to set width and hight of control.
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suspendLayout()
Pause layer's recalculating.
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undefined(k,v)
Special property executed when priperty is undefined. It can be that JSON format is in format "key" : "value". Key is an string, so if this is the case methot return "value". Ass well as k is a regular property of the class it returns getter of this property.
Events
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onChar(sender,charCode) : Function
This event is raised by release an UNICODE character key.
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onClick(sender) : Function
On click event.
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onDraw(sender,canvas) : Function
This event occurs, when it is necessary to redraw object. onDraw event is usually managed by skin.
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onKeyPressed(sender,key) : Function
This event is raised by press the key.
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onKeyReleased(sender,key) : Function
This event is raised by release the key.
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onPointerDragged(sender,x,y) : Function
Called when touch (click) is moved.
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onPointerPressed(sender,x,y) : Fucntion
Called when touch (click) is stared.
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onPointerReleased(sender,x,y) : Function
Called when touch (click) is finished.
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onProcess : Function
Callback function, which is called from the object every 25ms.
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onResize(sender,charCode) : Function
Occurs when the control is resized.
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Badge
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Button
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CheckBox
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Image
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Label
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Row
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SwitchControl
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TextBox
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Application
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Controller
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Form
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Model
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