SwitchControl : Button
Switch control to define two states on or off.
Example
include "lib://uix-skin/metro/skin.metro.ms" include "lib://uix/application.ms" include "lib://uix/form.ms" include "lib://uix/control/switchControl.ms" var app = new Application({skin: new MetroSkin()}); var quit = false; app.onStart = function(sender) { var form = new Form(); app.add(form); // TODO: to example // create switch (by default settings) var switchCtrl = new SwitchControl({text : "switch control"}); // onClick event switchCtrl.onClick = function(sender) { // #on or #off logI(this.state); } form.add(switchCtrl); // create switch var switchCtrlB = new SwitchControl({ text : "switch control", textAlign : #right, // #left, #center or #right }); form.add(switchCtrlB); // create switch var switchCtrlC = new SwitchControl({ text : "switch control", state : #on, // set on by default textAlign : #center, // #left, #center or #right boxAlign : #right, // #left or #right }); form.add(switchCtrlC); } app.onProcess = function(sender) { return quit ? 0 : 1; } app.onKeyPressed = function(sender, key) { quit = true; } app.onDraw = function(sender, canvas) { canvas.clear(0xffdadada); } app.init().run();
Properties
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align : Symbol
Align of button components.
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bg : BGDrawing
Background drawing, it holds instance of BGDrawing to decorate background.
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bgPressed : BGDrawing
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border : Drawing
Border drawing, it holds instance of Drawing to decorate border.
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box : SwitchPattern
Box pattern drawins. This patter keeps drawings of in or off state, defines in skin theme.
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boxAlign : Symbol
Box Align.
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clicked : Boolean
Clicked flag.
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clipToBounds : Boolean
Set/Get if the view is not clipped to its bounds.
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defaults : Object
Sets default controls options.
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detach : UIX.View
Remove this view form it's parent.
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disabled : Pattern
Disabled pattern property, it defines what drawing is used when Button is disabled. Pattern specify Foreground, bacgkround and border paints
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enabled : Boolean
Flag to enable/disable Button.
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fg : TextDrawing
Foreground drawing, it holds instance of TextDrawing object to decorate text of Control.
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fgPressed : TextDrawing
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height : Integer
Height of the Control (in pixels).
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image : Image
Image property, to set bitmap or vector picture to the Button.
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initialisation : Boolean
Initialisation in progress.
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label : Label
Button Label definition.
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layout : StackLayout
StackLayout used to layout elements into the object.
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left : Integer
X - coordinates of Control's position.
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name : String
Name of the Control.
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native : Any
Native, instance of native UI object(View,ScrollView,Window).
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options : Object
Position of navigation bar.
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parent : Any
Parent, instance of native UI object where current Control is assigned. Basicaly is a container where control was added.(View,ScrollView,>Window)
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pressed : Pattern
Pressed pattern property, it defines what drawing is used when Button is clicked. Pattern specify Foreground, bacgkround and border paints
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skipDrawing : Boolean
Skip control drawing. It used if control is part of composite control what manage drawing bu itself.
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state : Symbol
Devine state of the control.
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stretch : Symbol
Gets or sets if the view's width is stretchable.
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text : String
Text property of Switch control.
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textAlign : Symbol
Text Align.
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this
Construct of the object calls following method in order.
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top : Integer
Y - coordinates of control's position.
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visible : Boolean
Visibility of the Control. Default is True.
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width : Integer
Width of the Control (in pixels).
Methods
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add(control,order = #front)
Add Control to container.
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afterInit()
After Init Control, set control defaults from current theme setting.
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afterInitControls
Method is executed after init controls.
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beforeInit()
After Init Control, set control defaults from current theme setting.
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beforeInitControls
Method is executed before init controls.
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find(name) : Control
Search for child Controls, which name is same as name from function's param.
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focusable() : Boolean
Ability to have a focus.
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getChildrenBounds() : MultiValue
Returns four values (left, top, right, bottom) of child's union content.
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getChildrenSize() : MultiValue
Returns two values (width, height) of child's union content.
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hasFocus() : Boolean
Returns true if this Control has focus. Otherwise, function returns false.
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icon(width, height) : Control
Icon, other way how o set control image. It accept symbol of vector, location to bitmap, instance of bitmap or instance of path. This property can be used only if image is defined.
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init()
Switch init controls.
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invalidate()
This function ensure redrawing a rectangle, determined by parameters. Redrawing manages the function, which is set to onDraw event.
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isImage() : Boolean
Is image test. Return true if image instance is set
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performLayout()
Performs (force) layout calculations.
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removeAll()
Remove all child controls from container.
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resumeLayout()
Resume layer's recalculating.
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setFocus() : Control
Function sets focus to the Control.
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setLocation(left, top) : Control
Function to set control left and top position.
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setSize(width, height) : Control
Function to set width and hight of control.
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suspendLayout()
Pause layer's recalculating.
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undefined(k,v)
Special property executed when priperty is undefined. It can be that JSON format is in format "key" : "value". Key is an string, so if this is the case methot return "value". Ass well as k is a regular property of the class it returns getter of this property.
Events
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onChar(sender,charCode) : Function
This event is raised by release an UNICODE character key.
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onClick(sender) : Function
On click event.
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onDraw(sender,canvas) : Function
This event occurs, when it is necessary to redraw object. onDraw event is usually managed by skin.
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onKeyPressed(sender,key) : Function
This event is raised by press the key.
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onKeyReleased(sender,key) : Function
This event is raised by release the key.
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onPointerDragged(sender,x,y) : Function
Called when touch (click) is moved.
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onPointerPressed(sender,x,y) : Fucntion
Called when touch (click) is stared.
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onPointerReleased(sender,x,y) : Function
Called when touch (click) is finished.
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onProcess : Function
Callback function, which is called from the object every 25ms.
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onResize(sender,charCode) : Function
Occurs when the control is resized.
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Badge
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Button
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CheckBox
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Image
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Label
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Row
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SwitchControl
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TextBox
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Application
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Controller
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Form
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Model
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