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Lesson 5

Publishing for Google Play

Moscrif allows you to build and publish a game or an app completely without installation Android SDK. The entire publish process is handled offline, no need to upload your project o "build server". Next great thing is, that Moscrif allows you to develop a program for all android devices, those very new with ARMv7, but also low priced devices with ARM6.

Bundle Identifier

Both Java and Android uses package name to identify app or game. It's good practise to use reverse of your domain, e.g.: com.gamefactoryinc.supergame. Your app will be available under link built with this identifier: . The same rule is applicable to Apple's bundle identifier, so it possible to use the same identifier for bundle for Apple AppStore and Google Play.

Creating .apk File

If you have already set up project properties, you will continue pressing "Publish" button. Then check your configuration and click on "Next".

On the last screen, check "Open output folder after publish". A .apk will be revealed to you.

Installing Your App to a Device

You have several possibilities to put .apk to you Android device:

  • Connect your device to your Mac or PC using USB cable. Connect device as "Mass Storage". Copy generated .apk file to connected device. Then disconnect the device and browse for .apk on the device. Launch the .apk, the installation process will begin.
  • The same steps as in the first paragraph, but use Bluetooth :-)
  • If you have a web server, upload generated .apk file to web directory and browse for it in device's browser
  • If you have already installed Android SDK, you can use "adb" tool. "abd install package.apk"

Note 1: for testing purposes it's necessary to allow installation from other sources (non market sources). (Settings -> Applications -> Unknown Sources)

Note 2: to reinstall your app, it better to uninstall previous version (Settings -> Manage Applications)

Publishing Your App to Google Play

Developer Console is available here: . You have to signup developer account to publish on Google Play. It cost $25 per year. The first you have to agree with Developer Distribution Agreement and to create a profile:

After, you can prepare your application, but you've had already generated .apk before you start. To start upload a .apk,. click on "Upload Application" placed in the right bottom corner:

Note : Approval process in Google is automated and very fast. It shouln't take more than a day to have you app ready for sale...

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Tutorial details and chapters
Technology:
Android
Difficulty:
Advanced
Completion:
60 min
Advanced tutorials chapters