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Lesson 0

User interface

This chapters explains what kind of user interface is implemented in Breakout game. Game is started from Level 1 by pressing Play button. All bricks in first level are Level 1 type. Level ends when all the bricks are destroyed. Next level is indicated by level label which is visible for while and then disappears with nice animation effect.

Ball trajectory is affected by its landing position on the disk. Disk direction is available as X coordinate; you can change the direction by tapping the disk on the device screen and moving it to the left or right. If the ball misses the disk, new one appears.

When the all the bricks in the last level (4) are destroyed; the game ends and label Game Over appears on the screen

 Game scenes   User interface   Graphic proposal 
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