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Get Started

Register here to download Moscrif SDK
Registration is fast and free. If You are already registered, click here to login.
Install platform specific prerequisites
1. Install .NET 3.5 (direct download) 1. Install Mono for Mac (direct download). See more instruction on this screen 1. Coming Soon!
2. Install Gtk 2.12+ (direct download) 2. For installing on device, iOS developer certification is required
3. For Android publishing Java JRE (or JDK) is required
4. Restart computer!
Download and unzip the latest Moscrif SDK to target folder
No need to install anything else, just simple copy is enough. Also no platform specific SKDs required!
1. Unzip MoscrifSDK-Windows.zip to destination directory. Make sure the directory path has no spaces (may conflict with publish tools). 1. Unzip MoscrifSDK-MacOS.zip 1. Coming Soon!
2. Run IDE by moscrif-ide.exe (not moscrif.exe - that is the emulator). 2. Drag the MoscrifSDK.app to Application folder.
3. Run IDE by MoscrifIDE.app from Application folder.
IDE Startup page
Click on sample you want to test. E.g. HelloWorldUI
Select Yes button to load selected project. Then fill "Workspace name" for newly created workspace E.g. TestSpace.
Build, run, debug and modify Your project
View our documentation or study shipped code samples. To run emulator just click on Run icon in main tool bar.
Check out application or game on emulator.
Create installation packages and deploy them into application market or device.
Hit Publish icon in main tool bar and specify target platform(s).
Select Publish button and wait for a while. After successful publish the output directory will appear. Deploy output installation file to device. To run application on device follow installation process.
See how your application or game works on mobile device.