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Game.push

Push new scane to the game.

Syntax

push(scene)

Example

var game = new Game(); // main game game.onStart = function(sender) { var tile = Bitmap.fromFile("app://tile.png"); var menu = new Scene(); var bg = new TiledLayer({ columns : 10, rows : 12, image : tile, tileHeight : tile.height, tileWidth : tile.width, }); menu.add(bg); // push scene to the game this.push(menu); }

Parameters

scene : Scene |  - Instance of scene class which should be added to the game.

Returns

Returns type: Undefined

Defined in

Game