Scene.add
Add object to the scene.
Syntax
add(obj)
Example
var tile = Bitmap.fromFile("app://tile.png"); // create new scane var menu = new Scene(); // create new layer var bg = new TiledLayer({ columns : 10, rows : 12, image : tile, tileHeight : tile.height, tileWidth : tile.width, }); // add layer to the scene menu.add(bg); // push scene to the game this.push(menu);
Parameters
scene : Sprite | - GameControl or Sprite or Layer to be stored in scene.
Returns
Returns type: Undefined
See also
GameControl.
Sprite.
Layer.
Defined in
Scene