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Box2D
Learn how to create your game in Moscrif.
author: Pavol 2 comments
Game Engine
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2D physics
This article explains what feature is implemented to support 2D physics in Moscrif. 2D physics are mostly used in the game development.
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Scene Transitions
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Particle System
Particle system is a graphic library which can be used in games to achieve nice effects like fire, sparks, waterfalls, clouds, etc.
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